Animation

The aspiration to make drawings move and come alive has always been present in my work. After some 2D animation experiments with Moho and Toom Boom, I started practicing Blender and moved on to exploring 3D. A 3D that was capable of maintaining the freshness and originality of the initial creative process! Here are some exports taken from our animations project in the pipeline. Modelling, character design, rigging and some examples of cartoon style exports. The aspiration to make drawings move and make them come alive has always been present in my work. After some 2D animation experiments with Moho and Toom Boom, I started practicing Blender and moved on to exploring 3D. A 3D that was capable of maintaining the freshness and originality of the initial creative process! Here are some exports taken from projects in the pipeline. Modeling, character design, rigging and some examples of cartoon style exports.

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